Smartphones to beat gaming console performance by 2014
On Thursday Nvidia released a slide showing the progression of GPU performance in the console, PC and mobile sectors
from 2001 to 2014. As Nvidia showed us last year, consoles have created a
"Z" on the chart, jumping up one level after releasing a new version
with better hardware, but flatlining for numerous years thereafter. They can
outperform the PC on a graphic level thanks to an integrated design, but that
victory is only brief to say the least as PC hardware performance steadily
climbs.
What's shocking is the steep
increase in GPU performance in the mobile sector. According to Nvidia's chart,
devices began to show a real increase between 2008 and 2009, but the steepest
climb thus far has been from 2010 until now. What's interesting is that
Nvidia's chart shows the mobile GPU to be cranking out better graphics than the
current Xbox 360 and PlayStation 3 consoles starting 2013. That says a lot
given that smartphones weren't even considered as competition until Apple released
the iPhone in 2007.
To some degree, smartphones are
in a "golden era," mirroring a similar era experienced in the 1990s
when GPUs began to infiltrate the PC sector. Developers like id Software and
Epic Games were always pushing the envelope, squeezing out every ounce of
performance the current hardware could provide while also pushing hardware
manufacturers to implement features into the next generation. We're seeing that
again in the mobile sector, and it's downright fascinating to watch this technology
mature so quickly.
On a visual level, the
progression has been phenomenal. We've moved from monochrome Tetris-like games
to console-quality titles like Modern Combat 3 in a span of a few years. The
rise in visual performance wasn't quite so dramatic in the PC sector, moving
from the likes of Wolfenstein 3D in 1992 (PC, Mac) to Return to Castle
Wolfenstein in 2001 (PC, Mac, Xbox, PS2).
Naturally Nvidia's chart will
change once Sony, Microsoft and Nintendo release their next-generation
products. Reports indicate that the Wii U will likely reside with the current
crop on a GPU level while the other two take another stab at pushing past
PC-based GPU performance. Yet based on the sharp rise in the mobile sector, it
looks highly likely that the console and mobile sectors will eventually merge.
Today's top mobile chips are already on the same playing field as the Nintendo
3DS and Sony PlayStation Vita, if not better.
Via: Tom's Hardware
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